My project is running fine, but its requirement for some DLLs means it cannot be simply dragged and dropped by the end user. The DLLs are not loaded when put side by side with my executable, because my executable is not an application, and its location is not in the few locations where Windows looks for DLL. I already asked a question about how to make their loading happen. None of the suggestions worked (see the question at ) So I am now exploring another way: get rid of the DLLs altogether, and link with static versions of them.
MySQL plugin for San Andreas Multiplayer. Contribute to pBlueG/SA-MP-MySQL development by creating an account on GitHub. MySQL Embedded - Getting started with libmysqld. In the Embedded subdirectory, both debug and release versions are available, and in DLL and static builds.
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This is failing for the last of those DLLs. So I am at this point where all but one of the libraries are statically linked, and everything is fine. The last library is the standard C library for mySQL, aka Connector/C. The problem I have may or may not be related with that origin. Whenever I switched to the static library in the linker additional dependency, I get the following errors (log at the end): 1- about 40 duplicate symbols (e.g.
_toupper) mutually between LIBCMT.lib and MSVCRT.lib. Interestingly, I can't control the inclusion of these two libraries: they are from Visual Studio and automatically included. So why are these symbol duplicate when I include mySQL's static lib, but not its DLL? Well, writing up my question led me to a solution. The key was the two lines: LINK: warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library LINK: warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library I found the 'Ignore specific library' in the input part of the linker section of the project properties. Adding LIBCMT there, and only that one, fixed everything. What happened to that _main symbol?
But it works.
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My understanding is that you are supposed to link against the.lib file, and the.dll is used at runtime. From: You link your code with either the dynamic or static C client library. On Windows, the static library is named mysqlclient.lib and the dynamic library is named libmysql.dll.
In addition, the libmysql.lib static import library is needed for using the dynamic library. If the static C client library is used, the client application must be compiled with the same version of Visual Studio used to compile the C client library (which is Visual Studio 2013 for the static C client library built by Oracle). Regards, Juan On 6/1/18 9:53 AM, Romain LEGUAY wrote. On 6/1/2018 6:30 PM, Romain LEGUAY wrote: > Thank you for your answer. > > I just want to find the file libmysql.dll because it's needed to be > used with Qt (unless I did not understand how to use Qt's MySQL driver). > For now, I just do a simple copy of this file in my build folder, but > it's not a good method. So, for Windows runtime you have to have the dll in the same directory as the exe or in the PATH.